![]() Parallels Desktop 16.5 now includes the necessary native support to. ![]() So far (a couple hours of use) I have seen no problems, beyond the 3D stuff may be slower. Parallels is releasing an update to its Desktop virtual machine software that allows M1 Mac owners to install Windows 10 on Arm. So it is running under Microsoft x86 emulation on the ARM version of Windows then?īTW, for reference I am using Parallels 17.1.2 on a iMac Pro, 8 core with 32GB of RAM MacOS 12.4. Boot Camp does not support the Apple M1 chip. Interesting that you have it working on an M1 system. Parallels Desktop is easier to install than Boot Camp Parallels is slightly easier to use because it has a comprehensive guide that walks you through the installation in a step-by-step process. Can you tell me if the relative (vs Bootcamp) slowness I experience with the simulation is due to the fewer CPU cores or is it due to the OpenGL version? Where else in the software would additional CPUs help? From my own performance tests, I saw no real difference in the toolpath calculations. I'm trying to figure out if the pro version is worth the extra cost. ![]() Can you please clarify for me what exactly would not work with the 3D relief modelling? I just tried extrude, spin, turn and weave then some sculpting and it all seemed to work just fine.Īs mentioned the trial version (which is Parallels Desktop) limits me to 4 vCPU. ![]()
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